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327 lines
6.2 KiB
327 lines
6.2 KiB
package main
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import (
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"bufio"
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"fmt"
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"io"
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"sort"
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"strconv"
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)
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type day07 struct{}
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type rank int
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const (
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highCard rank = iota
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onePair
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twoPair
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threeOfAKind
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fullHouse
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fourOfAKind
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fiveOfAKind
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)
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type hand struct {
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cards []rune
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values []int
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rank rank
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bid int
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}
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type hands []hand
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func (h hands) Len() int {
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return len(h)
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}
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func (h hands) Less(i, j int) bool {
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h1 := h[i]
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h2 := h[j]
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if h1.rank < h2.rank {
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return true
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} else if h1.rank > h2.rank {
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return false
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} else {
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for k := 0; k < 5; k++ {
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if h1.values[k] < h2.values[k] {
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return true
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} else if h1.values[k] > h2.values[k] {
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return false
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}
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}
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panic("not reachable")
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}
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}
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func (h hands) Swap(i, j int) {
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h[i], h[j] = h[j], h[i]
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}
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// returns the rank and values of the hand
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func camelrank(hand hand) (rank, []int) {
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counts := make([]int, 14)
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hand.values = make([]int, len(hand.cards))
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for i, r := range hand.cards {
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switch r {
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case '1':
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counts[0] = counts[0] + 1
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hand.values[i] = 1
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case '2':
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counts[1] = counts[1] + 1
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hand.values[i] = 2
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case '3':
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counts[2] = counts[2] + 1
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hand.values[i] = 3
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case '4':
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counts[3] = counts[3] + 1
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hand.values[i] = 4
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case '5':
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counts[4] = counts[4] + 1
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hand.values[i] = 5
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case '6':
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counts[5] = counts[5] + 1
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hand.values[i] = 6
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case '7':
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counts[6] = counts[6] + 1
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hand.values[i] = 7
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case '8':
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counts[7] = counts[7] + 1
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hand.values[i] = 8
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case '9':
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counts[8] = counts[8] + 1
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hand.values[i] = 9
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case 'T':
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counts[9] = counts[9] + 1
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hand.values[i] = 10
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case 'J':
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counts[10] = counts[10] + 1
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hand.values[i] = 11
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case 'Q':
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counts[11] = counts[11] + 1
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hand.values[i] = 12
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case 'K':
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counts[12] = counts[12] + 1
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hand.values[i] = 13
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case 'A':
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counts[13] = counts[13] + 1
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hand.values[i] = 14
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}
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}
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var (
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seenPair bool
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seenThreeOfAKind bool
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)
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for _, count := range counts {
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switch count {
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case 0:
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case 1:
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continue
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case 2:
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if seenPair {
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return twoPair, hand.values
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} else if seenThreeOfAKind {
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return fullHouse, hand.values
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}
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seenPair = true
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case 3:
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if seenPair {
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return fullHouse, hand.values
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}
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seenThreeOfAKind = true
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case 4:
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return fourOfAKind, hand.values
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case 5:
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return fiveOfAKind, hand.values
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}
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}
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if seenPair {
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return onePair, hand.values
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} else if seenThreeOfAKind {
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return threeOfAKind, hand.values
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}
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return highCard, hand.values
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}
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func camelrankjoker(hand hand) (rank, []int, int) {
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counts := make([]int, 14)
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jokers := 0
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hand.values = make([]int, len(hand.cards))
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for i, r := range hand.cards {
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switch r {
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case '1':
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counts[0] = counts[0] + 1
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hand.values[i] = 1
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case '2':
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counts[1] = counts[1] + 1
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hand.values[i] = 2
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case '3':
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counts[2] = counts[2] + 1
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hand.values[i] = 3
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case '4':
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counts[3] = counts[3] + 1
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hand.values[i] = 4
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case '5':
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counts[4] = counts[4] + 1
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hand.values[i] = 5
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case '6':
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counts[5] = counts[5] + 1
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hand.values[i] = 6
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case '7':
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counts[6] = counts[6] + 1
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hand.values[i] = 7
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case '8':
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counts[7] = counts[7] + 1
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hand.values[i] = 8
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case '9':
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counts[8] = counts[8] + 1
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hand.values[i] = 9
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case 'T':
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counts[9] = counts[9] + 1
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hand.values[i] = 10
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case 'J':
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jokers++
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hand.values[i] = 1
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case 'Q':
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counts[11] = counts[11] + 1
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hand.values[i] = 12
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case 'K':
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counts[12] = counts[12] + 1
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hand.values[i] = 13
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case 'A':
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counts[13] = counts[13] + 1
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hand.values[i] = 14
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}
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}
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var (
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seenPair bool
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seenThreeOfAKind bool
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)
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for _, count := range counts {
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switch count {
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case 0:
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case 1:
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continue
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case 2:
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if seenPair {
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return twoPair, hand.values, jokers
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} else if seenThreeOfAKind {
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return fullHouse, hand.values, jokers
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}
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seenPair = true
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case 3:
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if seenPair {
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return fullHouse, hand.values, jokers
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}
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seenThreeOfAKind = true
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case 4:
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return fourOfAKind, hand.values, jokers
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case 5:
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return fiveOfAKind, hand.values, jokers
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}
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}
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if seenPair {
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return onePair, hand.values , jokers
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} else if seenThreeOfAKind {
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return threeOfAKind, hand.values, jokers
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}
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return highCard, hand.values, jokers
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}
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func upgraderank(hand hand, jokers int) rank {
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var upgrades [4]rank
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switch hand.rank {
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case highCard:
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if jokers == 5 {
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return fiveOfAKind
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}
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upgrades = [4]rank{onePair, threeOfAKind, fourOfAKind, fiveOfAKind}
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case onePair:
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upgrades = [4]rank{threeOfAKind, fourOfAKind, fiveOfAKind, fiveOfAKind}
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case twoPair:
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upgrades = [4]rank{fullHouse, fullHouse, fullHouse, fullHouse}
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case threeOfAKind:
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upgrades = [4]rank{fourOfAKind, fiveOfAKind, fiveOfAKind, fiveOfAKind}
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case fullHouse:
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upgrades = [4]rank{fullHouse, fullHouse, fullHouse, fullHouse}
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case fourOfAKind:
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upgrades = [4]rank{fiveOfAKind, fiveOfAKind, fiveOfAKind, fiveOfAKind}
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case fiveOfAKind:
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upgrades = [4]rank{fiveOfAKind, fiveOfAKind, fiveOfAKind, fiveOfAKind}
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}
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if jokers > 0 {
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return upgrades[jokers-1]
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}
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return hand.rank
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}
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func (d day07) solve1(r io.Reader) string {
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total := 0
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var hands hands = make([]hand, 0)
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scanner := bufio.NewScanner(r)
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scanner.Split(bufio.ScanWords)
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for i, w := 0, 0; scanner.Scan(); w++ {
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word := scanner.Text()
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if w%2 == 0 {
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hand := hand{cards: []rune(word)}
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hand.rank, hand.values = camelrank(hand)
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hands = append(hands, hand)
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} else {
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val, err := strconv.ParseInt(word, 10, 64)
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if err != nil {
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panic(err)
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}
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hands[i].bid = int(val)
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i++
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}
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}
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sort.Sort(hands)
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for i, hand := range hands {
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total += hand.bid * (i + 1)
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}
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return fmt.Sprintf("%d", total)
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}
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func (d day07) solve2(r io.Reader) string {
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total := 0
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var hands hands = make([]hand, 0)
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scanner := bufio.NewScanner(r)
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scanner.Split(bufio.ScanWords)
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for i, w := 0, 0; scanner.Scan(); w++ {
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word := scanner.Text()
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if w%2 == 0 {
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hand := hand{cards: []rune(word)}
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var jokers int
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hand.rank, hand.values, jokers = camelrankjoker(hand)
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hand.rank = upgraderank(hand, jokers)
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hands = append(hands, hand)
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} else {
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val, err := strconv.ParseInt(word, 10, 64)
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if err != nil {
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panic(err)
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}
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hands[i].bid = int(val)
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i++
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}
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}
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sort.Sort(hands)
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for i, hand := range hands {
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total += hand.bid * (i + 1)
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}
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return fmt.Sprintf("%d", total)
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}
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